mat4x2ΒΆ
Header: cglm/mat4x2.h
Functions documentationΒΆ
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void
glm_mat4x2_copy
(mat4x2 mat, mat4x2 dest)ΒΆ copy mat4x2 to another one (dest).
- Parameters:
- [in] mat source[out] dest destination
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void
glm_mat4x2_zero
(mat4x2 mat)ΒΆ make given matrix zero
- Parameters:
- [in,out] mat matrix
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void
glm_mat4x2_make
(float * __restrict src, mat4x2 dest)ΒΆ Create mat4x2 matrix from pointer
NOTE: @src must contain at least 8 elements.- Parameters:
- [in] src pointer to an array of floats[out] dest destination matrix4x2
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void
glm_mat4x2_mul
(mat4x2 m1, mat2x4 m2, mat4 dest)ΒΆ multiply m1 and m2 to dest
m1, m2 and dest matrices can be same matrix, it is possible to write this:
glm_mat4x2_mul(m, m, m);
- Parameters:
- [in] m1 left matrix[in] m2 right matrix[out] dest destination matrix
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void
glm_mat4x2_mulv
(mat4x2 m, vec2 v, vec4 dest)ΒΆ multiply mat4x2 with vec2 (column vector) and store in dest vector
- Parameters:
- [in] m mat4x2 (left)[in] v vec2 (right, column vector)[out] dest destination (result, column vector)
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void
glm_mat4x2_transpose
(mat4x2 m, mat2x4 dest)ΒΆ transpose matrix and store in dest
- Parameters:
- [in] m matrix[out] dest destination
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void
glm_mat4x2_scale
(mat4x2 m, float s)ΒΆ multiply matrix with scalar
- Parameters:
- [in, out] m matrix[in] s scalar