Header: cglm/plane.h

Plane extract functions are in frustum header and documented in frustum page.

Definition of plane:

Plane equation: Ax + By + Cz + D = 0

Plan is stored in vec4 as [A, B, C, D]. (A, B, C) is normal and D is distance

Table of contents (click to go):


  1. glm_plane_normalize()

Functions documentation

void glm_plane_normalize(vec4 plane)
normalizes a plane
[in, out] plane pnale to normalize