mat2x4
Header: cglm/mat2x4.h
Table of contents (click to go):
Macros:
GLM_MAT2X4_ZERO_INIT
GLM_MAT2X4_ZERO
Functions:
Represented
column 1 |
column 2 |
|
---|---|---|
row 1 |
m00 |
m10 |
row 2 |
m01 |
m11 |
row 3 |
m02 |
m12 |
row 4 |
m03 |
m13 |
Functions documentation
-
void glm_mat2x4_copy(mat2x4 mat, mat2x4 dest)
copy mat2x4 to another one (dest).
- Parameters:
- [in] mat source[out] dest destination
-
void glm_mat2x4_zero(mat2x4 mat)
make given matrix zero
- Parameters:
- [in,out] mat matrix
-
void glm_mat2x4_make(const float *__restrict src, mat2x4 dest)
Create mat2x4 matrix from pointer
Note
@src must contain at least 8 elements.
- Parameters:
- [in] src pointer to an array of floats[out] dest destination matrix2x4
-
void glm_mat2x4_mul(mat2x4 m1, mat4x2 m2, mat4 dest)
multiply m1 and m2 to dest
glm_mat2x4_mul(mat2x4, mat4x2, mat4);
- Parameters:
- [in] m1 left matrix (mat2x4)[in] m2 right matrix (mat4x2)[out] dest destination matrix (mat4)
column 1
column 2
row 1
a00
a10
row 2
a01
a11
row 3
a02
a12
row 4
a03
a13
column 1
column 2
column 3
column 4
row 1
b00
b10
b20
b30
row 2
b01
b11
b21
b31
column 1
column 2
column 3
column 4
row 1
a00 * b00 + a10 * b01
a00 * b10 + a10 * b11
a00 * b20 + a10 * b21
a00 * b30 + a10 * b31
row 2
a01 * b00 + a11 * b01
a01 * b10 + a11 * b11
a01 * b20 + a11 * b21
a01 * b30 + a11 * b31
row 3
a02 * b00 + a12 * b01
a02 * b10 + a12 * b11
a02 * b20 + a12 * b21
a02 * b30 + a12 * b31
row 4
a03 * b00 + a13 * b01
a03 * b10 + a13 * b11
a03 * b20 + a13 * b21
a03 * b30 + a13 * b31
-
void glm_mat2x4_mulv(mat2x4 m, vec2 v, vec4 dest)
multiply mat2x4 with vec2 (column vector) and store in dest column vector
- Parameters:
- [in] m mat2x4 (left)[in] v vec2 (right, column vector)[out] dest destination (result, column vector)
column 1
column 2
row 1
m00
m10
row 2
m01
m11
row 3
m02
m12
row 4
m03
m13
column 1
row 1
v0
row 2
v1
column 1
row 1
m00 * v0 + m10 * v1
row 2
m01 * v0 + m11 * v1
row 3
m02 * v0 + m12 * v1
row 4
m03 * v0 + m13 * v1
-
void glm_mat2x4_transpose(mat2x4 m, mat4x2 dest)
transpose matrix and store in dest
- Parameters:
- [in] m matrix[out] dest destination
-
void glm_mat2x4_scale(mat2x4 m, float s)
multiply matrix with scalar
- Parameters:
- [in, out] m matrix[in] s scalar